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Old 01-11-2006, 09:28 AM   #1
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Real life vs. games. Stage: Tokyo. Platform Xbox 360

Game: Project Gotham Racing 3




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Old 01-11-2006, 09:35 AM   #2
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Re: Real life vs. games. Stage: Tokyo. Platform Xbox 360

damn man this is going to far.. you really really need to look hard to see the diffrence
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Old 01-11-2006, 10:28 AM   #3
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Re: Real life vs. games. Stage: Tokyo. Platform Xbox 360

Oh, this is only the beginning. Let me show you this with this mighty fine example of Project Gotham Racing 1 and 2 for Xbox (not Xbox 360). Notice the difference in graphics on the same hardware:


Project Gotham Racing 1 (US: November 9, 2001):


Project Gotham Racing 2 (US: November 17, 2003):


PGR1 was an Xbox launch game. PGR2 came out two years later. When developers get control of the hardware, you really see it in the graphics. It takes time though. 2nd generation of Xbox 360 software will look like this:

Gears of War, first half of 2006:







Impressive stuff!

Last edited by klier; 01-11-2006 at 10:37 AM..
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Old 01-11-2006, 10:45 AM   #4
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Re: Real life vs. games. Stage: Tokyo. Platform Xbox 360

Quote:
Originally Posted by klier
Impressive stuff!
You can say that again!
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Old 01-11-2006, 11:31 AM   #5
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Re: Real life vs. games. Stage: Tokyo. Platform Xbox 360

That's really impressive, best racing game other there.
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Old 01-11-2006, 04:13 PM   #6
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Re: Real life vs. games. Stage: Tokyo. Platform Xbox 360

Quote:
Originally Posted by klier
Game: Project Gotham Racing 3


If any of you guys actually play this game, you will know that this is the most impossible curve. First of all, it dips so you only see it at the last second... secondly, it is such a tight curve and it only fits one car. It's good and bad... bad because I always lose time there... good because when you play online, it's always easy to start a 6 car pileup .

That's the scary thing actually... the graphics for the Xbox 360 look amazing... and this is not even half of the potential of the game. We have come really far since the PS1
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Old 01-11-2006, 04:31 PM   #7
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Re: Real life vs. games. Stage: Tokyo. Platform Xbox 360

It's amazing, you can barely tell which one is real on these pictures.

Quote:
Originally Posted by warot
If any of you guys actually play this game, you will know that this is the most impossible curve. First of all, it dips so you only see it at the last second... secondly, it is such a tight curve and it only fits one car. It's good and bad... bad because I always lose time there... good because when you play online, it's always easy to start a 6 car pileup .

That's the scary thing actually... the graphics for the Xbox 360 look amazing... and this is not even half of the potential of the game. We have come really far since the PS1
I bet you're using the wall on that curve very often as guide rail.
Today I played a demo on the Xbox 360 in a mediastore, the game was "King Kong", the graphics were good but I noticed some framedrops which is quite annoying and to me also disappointing. It's as if the Xbox couldn't handle the game properly.
Does framedrops also appear in PGR3?
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Old 01-11-2006, 07:35 PM   #8
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Re: Real life vs. games. Stage: Tokyo. Platform Xbox 360

Those pictures posted in the first post are so sick it is not even funny. I had to see them several times to really catch up and see what which one is not real and which ones it real.

Someone were to say "hey guy I am going to post pics that I took today" I would definitely think they are real and have no question as to their credibility.
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